AI Insights · Timothy · October 2022
Top 5 Superhero Games on iOS in Africa: Q3 2022 Performance
Analyzing the performance of the top 5 superhero games on iOS in Africa during Q3 2022, we see varying trends in downloads, revenue, and active users.
During the third quarter of 2022, the top 5 superhero games on iOS in Africa showcased diverse trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance.
Miraculous Ladybug & Cat Noir from Crazy Labs experienced a fluctuating pattern in weekly revenue, peaking at around $320 in late August and mid-September. Weekly downloads saw significant variation, reaching a high of approximately 2.5K in mid-September before dropping to around 970 at the end of September. Active users showed a general upward trend, starting at around 6K in late June and peaking at nearly 10K in mid-September, before settling at around 7.8K by the end of the quarter.
PJ Masks™: Moonlight Heroes by Scary Beasties Ltd had modest revenue figures, generally under $50, with minor spikes in late July and early September. Downloads exhibited a declining trend, starting at over 1.2K in late June and dropping to around 265 by the end of September. Active users followed a similar downward trajectory, decreasing from about 2.3K in late June to roughly 1.3K by the end of September.
Marvel Contest of Champions from Kabam Games, Inc. showed robust revenue, peaking at around $11.6K in late June and then stabilizing between $2K and $3.3K for the rest of the quarter. Downloads varied, reaching a high of approximately 1.3K in early July and stabilizing around 780 by the end of September. Active users remained relatively stable, fluctuating between 3.3K and 4.8K throughout the quarter.
Spider Fighter 2 by Starplay Games recorded low but increasing revenue, peaking at about $50 in late September. Downloads showed an upward trend, starting at around 288 in late June and peaking at 954 by the end of September. Active users also increased, starting at around 489 in late June and reaching a peak of about 3.6K by the end of September.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. had variable revenue, peaking at approximately $3.4K in early July and experiencing another spike of around $2.6K in late August. Downloads fluctuated significantly, with a high of about 1.4K in early July and stabilizing around 497 by the end of September. Active users showed a gradual increase, starting at around 956 in late June and reaching a peak of about 1.8K in late August.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.